SynapTale

Talking animal in The Oz Series

King Kik-a-bray

Also known as his great and glorious Majesty, his Majesty, the white donkey.

King Kik-a-bray is the round-eyed, big-eared white donkey monarch of Dunkiton, who receives visitors in a bare, mat-floored room wearing only a gold crown and holding a jeweled Magic Staff. Vain about fine speech and capricious with his one-way transformation magic (he can 'DO things' but can't 'UNdo them'), he rewards the shaggy man's flattering address by magically bestowing a donkey's head on him as a 'gift,' then begs Dorothy to win him an invitation to Princess Ozma's birthday celebration.

Appears in 2 chapters, first in chapter 95, last in chapter 96.

This encyclopedia covers chapters 1 to 100 of the story and shows the world as it stands at chapter 100, so it contains spoilers up to that point. To read it spoiler free, one chapter at a time, open the interactive codex.

What the story establishes

AffiliationRuler of Dunkiton and its donkey population. (as of ch. 95)
Animal kindDonkey — a white donkey who walks and sits upright on his hind legs.
AppearanceA white donkey who stands and sits upright, wearing a big gold crown and holding a golden staff topped with a jeweled ball. (as of ch. 96)
Being natureA talking donkey who rules as king over the donkeys of Dunkiton.
Body conditionsA white donkey head with big, awful ears and round, solemn eyes.
ConflictHis transformation magic works only one way, so he can inflict changes on others but cannot undo them, leaving him unable to fix the harm he causes. (as of ch. 96)
Current goalTo obtain an invitation to Princess Ozma's birthday celebration through Dorothy. (as of ch. 96)
Dialogue stylePompous and self-important, punctuating speech with involuntary brays of 'Hee-haw!' and reacting to flattery with grand pronouncements. (as of ch. 96)
EquipmentA big gold crown and a golden staff with a jeweled ball at the end, used to work his magic. (as of ch. 96)
Gender identityman (as of ch. 95)
Is aliveyes (as of ch. 95)
MotiveMotivated by vanity and a desire for status among fairy royalty, wanting to attend Ozma's grand birthday celebration; also prone to sudden affection toward those who flatter him. (as of ch. 96)
PersonalityVain and easily flattered, considering donkeys the pinnacle of wisdom and civilization; impulsively generous with his magic without regard for consequences. (as of ch. 96)
QuirksHabitually punctuates his speech with an involuntary 'Hee-haw!' bray, even mid-sentence when pleased or excited. (as of ch. 96)
Referential profilemasculine (as of ch. 95)
Sex profilemale (as of ch. 96)
SkillsOne-directional transformation and conjuring magic wielded through his jeweled Magic Staff — he can change a being's head into a donkey's and conjure desired food and furnishings, but his magic can only do and never undo. (as of ch. 96)
Social statusKing and supreme ruler of Dunkiton, addressed with the honorific 'his great and glorious Majesty.' (as of ch. 95)
Special capabilitiesWields a magic staff that can instantly transform a person's head into a donkey's head and conjure food and furnishings, but its transformation magic only creates changes and cannot reverse them.
StatusAnxious about a possible fox incursion before recognizing the visitors as distinguished travelers, then hosting Dorothy's group as royal guests for the night and providing them food and lodging. (as of ch. 96)

Relationships

From the text

You shall be taken before his great and glorious Majesty King Kik-a-bray, who will greet you as becomes your exalted stations.Chapter 95
My magic works only one way. I can DO things, but I can't UNdo them. You'll have to find the Truth Pond, and bathe in its water, in order to get back your own head.Chapter 96
It was a white head, with big, awful ears and round, solemn eyes.Chapter 96

See King Kik-a-bray chapter by chapter in the interactive codex →

All entries in The Oz Series