Constructed being in The Oz Series
Jack Pumpkinhead
Also known as the wooden man, the pumpkin head man, the dummy, his creation, the pumpkin man, old Pumpkinhead, the pumpkin-headed man, the pumpkinheaded man, the pumpkinheaded loon, his man Jack, my man Jack, the one-legged Pumpkinhead.
A tall man Tip built from sapling limbs, a thick-bark cylinder body, and a carved smiling pumpkin head, dressed in cast-off clothes; brought to life by Mombi's Powder of Life, he now walks, talks, and reasons as a living being.
Appears in 26 chapters, first in chapter 25, last in chapter 68.
This encyclopedia covers chapters 1 to 100 of the story and shows the world as it stands at chapter 100, so it contains spoilers up to that point. To read it spoiler free, one chapter at a time, open the interactive codex.
What the story establishes
| Affiliation | Bound to Tip, his maker, to whom he owes obedience as creator and 'father'; now also personally allied with the Scarecrow, King of the Emerald City, who takes him as a friend. (as of ch. 31) |
| Age | Newly alive — brought to life only moments ago. (as of ch. 26) |
| Animating lack | Though alive, he cannot eat and cannot whistle, and feels himself 'sadly lacking' compared to a natural being. |
| Appearance | A remarkably tall wooden man with a thick-bark cylinder body and a carved smiling pumpkin head, dressed in cast-off clothes — his lost left leg now replaced by a beautifully carved mahogany table-leg, the most elegant part of him. (as of ch. 40) |
| Being nature | A manufactured wooden figure with a pumpkin head; an inanimate dummy, not yet alive. |
| Body conditions | His left arm fell off during transport and was re-pinned by Tip with a stouter shoulder-pin, stronger than before. |
| Conflict | His running anxiety over his own perishability now fixes on new dangers: he frets in turn that water may spoil pumpkins, that hot sunshine may crack them, and that someone might eat him — dreading that his necessarily short pumpkin life could be cut shorter still. (as of ch. 34) |
| Construction material | Jointed sapling limbs, a thick-bark cylinder body pinned with wooden pegs, and a carved pumpkin head on a wooden neck. |
| Creation account | Tip built him from saplings, bark, and a carved pumpkin to frighten Mombi, dressed him in cast-off clothes and named him Jack Pumpkinhead; Mombi then brought him to life with the Powder of Life. |
| Current goal | To help his companions escape the besieged palace — now on his feet again with his new leg and ready to assist in their flight. (as of ch. 40) |
| Dialogue style | Speaks in a grave, literal, matter-of-fact voice at odds with his fixed jolly grin — reproachful, self-assured, and mildly comic. (as of ch. 26) |
| Equipment | Dressed in purple trousers, a red shirt, a white-spotted pink vest, Mombi's knit stockings, and worn shoes. (as of ch. 25) |
| Gender identity | man (as of ch. 25) |
| Health condition | No longer missing a leg: the Tin Woodman fits him a beautifully carved mahogany table-leg in place of his lost left leg, and he walks on his own again, declaring himself 'as good as new'. (as of ch. 40) |
| Is alive | yes (as of ch. 26) |
| Maintenance needs | His pegged joints can loosen — his arm fell off and his head twisted around, needing re-pinning and re-seating. |
| Material vulnerabilities | His wooden joints are weak and wear out with walking, and his pumpkin head can crack or be smashed if he falls. |
| Maturation stage | Newly animated — a newborn mind in a full-grown man's body. |
| Modular parts | Jointed, movable parts: hinged sapling arms and legs, and a pumpkin head that presses onto a wooden neck and can be turned. |
| Motive | To obey and stay with Tip, his creator, and willingly go wherever Tip pleases. (as of ch. 27) |
| Personality | Newly alive, naive, and good-humored; literal-minded and unruffled, and honestly aware he has much to learn. (as of ch. 26) |
| Quirks | His pumpkin face wears a fixed jolly smile even while he speaks in a grave voice. (as of ch. 26) |
| Referential profile | masculine (as of ch. 25) |
| Sex profile | nonbiological (as of ch. 25) |
| Skills | Can walk and talk unaided from the instant of his animation. (as of ch. 26) |
| Social status | A free living being and Tip's willing traveling companion who, on reaching the Emerald City, is welcomed as a guest of its ruler the Scarecrow and accepted as his personal friend. (as of ch. 31) |
| Special capabilities | Walks, talks, and reasons on his own from the moment he is brought to life, needing no help to move his jointed limbs. |
| Status | Trapped in the Jackdaws' nest, his pumpkin head is knocked loose under the sofas during the crash and attack, then rolled out and set back on his neck by Tip; he frets that the mountain air is not good for pumpkins. (as of ch. 43) |
Relationships
- parent of ← Tip ch. 27Tip is Jack's maker and 'father': he built, assembled, carved, and dressed the pumpkin man, and both accept the creator-as-parent relationship, Tip calling Jack 'my son'.
- ally of · Tip ch. 27Tip and his creation Jack set out together as companions on the run from Mombi, tramping side by side toward the Emerald City.
- ally of · Scarecrow ch. 31The Scarecrow and Jack Pumpkinhead, meeting for the first time and marveling at each other, agree that since they both differ from ordinary people they should become friends, and go off together to play quoits.
- provides service ← Tin Woodman ch. 36When the Saw-Horse stumbles into a rabbit hole and pitches Jack into the air, the Tin Woodman skillfully catches the falling pumpkin head and saves it from injury.
- subordinate to → Tip ch. 27Jack acknowledges Tip as his creator and father and declares he owes him obedience, placing himself willingly under Tip's direction as they travel together.
- ally of · Ozma ch. 48Jack Pumpkinhead stays on with Ozma for the rest of his days, remaining her faithful companion at court even as the Woggle-Bug's attempts to educate him fail.
- possesses → green spectacles ch. 30Jack Pumpkinhead is fitted with a pair of green spectacles, tied on over his great round eyes because no stock pair could cover them.
- animates ← Mombi (ended) ch. 26Mombi sprinkles the Powder of Life over the pumpkin-headed dummy and, with the ritual words 'Weaugh! Teaugh! Peaugh!', brings Jack Pumpkinhead to life.
- rescues ← Field Mice (ended) ch. 39The field mice's stampede of the Army frees Jack Pumpkinhead from captivity and his sentence of being chopped up.
- captures ← General Jinjur (ended) ch. 39Jinjur's Army takes Jack Pumpkinhead (still tied to the Saw-Horse) prisoner with his comrades.
- frees ← Tip (ended) ch. 27Unwilling to leave his creation to Mombi's mercies, Tip returns to the cow-stable, opens the stall where the pumpkin-headed man was shut, and brings Jack out into the moonlight to escape with him.
- threatens ← General Jinjur (ended) ch. 39Jinjur decrees that Jack Pumpkinhead's wooden body be chopped up for kindling and his pumpkin head made into tarts.
- creates ← Tip (ended) ch. 25While Mombi is away, Tip builds a tall wooden man — jointing sapling limbs to a bark-cylinder body, adding a carved smiling pumpkin head on a wooden neck, and dressing it in cast-off clothes — then names his creation Jack Pumpkinhead.
- rescues ← Tip (ended) ch. 34Tip rescues Jack's lost existence: seeing the pumpkin head float off down the river, he seizes a long pole, draws the bobbing pumpkin to shore, wipes it clean, and replaces the head on Jack's neck so he lives again.
- imprisoned by → General Jinjur (ended) ch. 39–48[CASCADE] Created by CAPTURES(general_jinjur→jack_pumpkinhead)
- shows respect → Ozma (ended) ch. 47When the restored Princess Ozma arises, Jack Pumpkinhead, with the other comrades, bends his head low in honest admiration of the lovely Princess.
- praises → Ozma (ended) ch. 68At the grand reception, Jack Pumpkinhead reads an address publicly congratulating Ozma on the success of her generous mission to rescue the royal family of Ev.
- provides service ← Saw-Horse (ended) ch. 29–40The Saw-Horse had served as Jack Pumpkinhead's mount, carrying him on its back so he need not walk on his failing wooden joints. This chapter that service ends: Jack asks to be released from the horse and given a leg to walk with, and the Tin Woodman fits him a new carved mahogany leg so he walks on his own again.
- injures ← Tin Woodman (ended) ch. 37To provide a new leg for the Saw-Horse, the Tin Woodman amputates Jack Pumpkinhead's left leg, to which Jack reluctantly submits.
- repairs ← Tip (ended) ch. 35Tip mends Jack Pumpkinhead's wooden limbs, making them stronger than they were before.
- deceives ← Mombi (ended) ch. 38Mombi's illusory sheet of flame frightens Jack Pumpkinhead, who fearfully asks whether fire is dangerous to pumpkins, though the fire is only a deception.
- communicates with → Ozma (ended) ch. 68At the grand reception, Jack Pumpkinhead reads aloud an address congratulating Ozma on the success of her mission to rescue the royal family of Ev.
- insults ← Saw-Horse (ended) ch. 37The Saw-Horse mocks Jack as flimsy and absurdly built, likening him to a jumping-jack whose head won't stay straight.
- communicates with ← Scarecrow (ended) ch. 31The Scarecrow and Jack hold a long comic conversation — first through the interpreter Jellia, then directly — trading questions and mock-insults about how each was made until they resolve to become friends.
- communicates with ← Tin Woodman (ended) ch. 35The Emperor welcomes the unsubstantial-but-unusual Jack into his select society, asks after his health, and kindly reassures him about his dread of spoiling — suggesting his head could be canned and so preserved indefinitely.
- repairs ← Tin Woodman (ended) ch. 40In the barricaded palace the Tin Woodman knocks a mahogany center-table to pieces with his axe and fits one of its beautifully carved legs onto the one-legged Jack Pumpkinhead, restoring him to his feet and making him 'as good as new' and ready to help the others escape.
- repairs ← Tip (ended) ch. 36After the fall, Tip fits Jack's dislodged pumpkin head back onto his neck and sets him upright on his feet again.
- deceives ← Jellia Jamb (ended) ch. 31Under the guise of translating, Jellia gives Jack false renderings of the Scarecrow's words, telling him the King asked whether he was hungry or aware of a painted eye when he had said otherwise.
- captures ← Mombi (ended) ch. 26On reaching the farmyard Mombi leads the living pumpkin man to the cow stable and shuts him in an empty stall, fastening the door securely on the outside.
- communicates with → Mombi (ended) ch. 26The newly-living Jack converses with Mombi — rebuking her shouting and answering her question about what he knows, admitting he cannot yet tell whether he is wise or foolish.
- imprisoned by → Mombi (ended) ch. 26–27[CASCADE] Created by CAPTURES(mombi→jack_pumpkinhead)
- located in → Palace of Oz (ended) ch. 39–42The Soldier with the Green Whiskers escorts Jack Pumpkinhead into the royal palace, leaving him in a waiting room before he is shown into the Scarecrow's throne room.
- insults → Saw-Horse (ended) ch. 37Jack retorts angrily at the Saw-Horse for calling him flimsy and abusing the leg that is now his, demanding to know how it dares.
- insults ← Saw-Horse (ended) ch. 34The Saw-Horse scorns Jack, declaring he will have nothing more to do with the Pumpkinhead who 'loses his head too easily,' and calling him a coward.
- communicates with ← Scarecrow (ended) ch. 33Awaiting escape, the Scarecrow and Jack banter grimly about their perils — Jack fearing he will spoil or be used for seed, the Scarecrow soothing him while he plans their flight.
- communicates with ← Tin Woodman (ended) ch. 37The Tin Woodman anxiously entreats Jack not to quarrel with the Saw-Horse, urging them to bear with each other's faults.
- persuades ← Tin Woodman (ended) ch. 38The Tin Woodman calms the frightened Jack Pumpkinhead by demonstrating that the advancing flame is only a deception, since the Field Mouse passes through it unburned.
- witnesses ← Tip (ended) ch. 26Hidden behind a hedge where he can see without being seen, Tip secretly watches Mombi bring Jack to life with the Powder of Life.
- teaches ← Tip (ended) ch. 27Tip patiently instructs the newly-alive, confused Jack in the geography and history of Oz—the colored countries, the Emerald City, the Wizard, Dorothy, the Scarecrow, and the Tin Woodman.
- teaches ← Tip (ended) ch. 28Tip explains to the endlessly-curious Jack what a horse is, the difference between a living horse and a wooden saw-horse, and — impatiently — even improvises meanings for the ritual words as he works the animation.
- protects ← Tip (ended) ch. 29Tip guards fragile Jack from harm — fitting a post for him to grip so he can't fall and crack his pumpkin head, and laying him safely on the ground overnight.
- communicates with ← Tip (ended) ch. 29Tip and Jack converse throughout the taming of the Saw-Horse — Jack suggesting the horse be given ears and joking about his own limitations, Tip explaining and reassuring him.
- commands ← Tip (ended) ch. 37Tip sternly orders Jack to keep quiet during the Woggle-Bug's story, and Jack obediently complies, calling him 'dear father'.
- communicates with → Tip (ended) ch. 26Jack good-humoredly banters with Tip, protesting he hopes Tip is not reflecting on his personal appearance and insisting he can walk on his own jointed legs.
- praises → Tip (ended) ch. 28When the saw-horse comes to life, Jack delightedly praises Tip as a very clever sorcerer.
- communicates with → Tip (ended) ch. 33Reunited in the courtyard, Jack joyfully greets Tip as his 'noble parent', relieved to find him safe after the Saw-Horse ran away with him.
- communicates with ← Woggle-Bug (ended) ch. 37Jack reacts admiringly to the Woggle-Bug's story and banters with him about the party's congeniality.
- communicates with → General Jinjur (ended) ch. 39Jack Pumpkinhead suggests to Jinjur that she be sent back to her mother, where she belongs.
- communicates with ← Guardian of the Gates (ended) ch. 30The Guardian of the Gates questions Jack about who and what he is and his business, puzzling over his answers before deciding to summon a soldier for help.
- gives ← Guardian of the Gates (ended) ch. 30The Guardian fits Jack with green spectacles from his big box, and because Jack's eyes and head are so large he ties the spectacles on rather than locking a fitted pair.
- insults → Saw-Horse (ended) ch. 34Jack retorts against the Saw-Horse, angrily telling it that it would be a coward itself if it knew it were liable to spoil.
- threatens ← Scarecrow (ended) ch. 31Believing (via Jellia's false translation) that Jack insulted him, the Scarecrow threatens to have Jack put in jail for insulting the ruler of the Emerald City.
- communicates with ← Scarecrow (ended) ch. 34The Scarecrow soothes the anxious Jack, reassuring him that neither hot sunshine nor water will crack or spoil pumpkins and that he need only fear old age, when they will part company.
- shows respect → Scarecrow (ended) ch. 31Jack Pumpkinhead defers to the Scarecrow's rank, begging his Majesty's pardon and addressing him with bows and 'your Majesty' throughout their meeting.
- communicates with ← the soldier with the green whiskers (ended) ch. 30The soldier examines Jack, tells him the green spectacles are the local fashion that will keep him from being blinded by the city's glare, and then leads him into the Emerald City and the palace.
- communicates with ← Woggle-Bug (ended) ch. 38When the puzzled Pumpkinhead asks what his remark means, the Woggle-Bug explains to him at length how double-meaning words make a pun a mark of culture.
- teaches ← Woggle-Bug (ended) ch. 48The Woggle-Bug tries to teach Jack Pumpkinhead several arts and sciences, but Jack proves so poor a student that the attempt to educate him is soon abandoned.
- located in → Country of the Gillikins (ended) ch. 25–29Freed from Mombi's stable by Tip, Jack Pumpkinhead now travels the roads of the Country of the Gillikins, heading south with Tip toward the border and the Emerald City.
- located in → road of yellow brick (ended) ch. 29–30Jack Pumpkinhead reaches the yellow brick road riding the Saw-Horse alongside Tip, and is laid on the grass by the roadside to camp for the night.
- injures ← Saw-Horse (ended) ch. 29The Saw-Horse knocks Jack Pumpkinhead over twice — first bumping him tumbling onto the moss, then bounding forward and tumbling him to the ground — minor spills to the fragile Pumpkinhead.
2 further relationships are in the interactive codex.
From the text
I will name the fellow ‘Jack Pumpkinhead!’Chapter 25
It will take me a little time to discover whether I am very wise or very foolish.Chapter 26
“As for that,” said Jack, “I cannot help my smile, for it is carved on my face with a jack-knife.”Chapter 30
“You,” said the Pumpkinhead, gloomily, “are liable to live for many years. My life is necessarily short. So I must take advantage of the few days that remain to me.”Chapter 33
It seemed remarkably tall, even for a full-grown man; but that was a good point in a small boy’s eyes, and Tip did not object at all to the size of his creation.Chapter 25
Then I owe you obedience, and you owe me—support.Chapter 27
See Jack Pumpkinhead chapter by chapter in the interactive codex →